AI Insights · Timothy · January 2024
Top 5 Gacha Games on iOS in Mexico: Q4 2023 Performance
Discover the performance trends of the top 5 gacha games on iOS in Mexico during Q4 2023, including notable shifts in downloads, revenue, and weekly active users.
During Q4 2023, the top 5 gacha games on the iOS platform in Mexico exhibited diverse performance trends. Here's a closer look at their metrics, based on data from Sensor Tower.
Genshin Impact saw fluctuations in both revenue and downloads throughout the quarter. Revenue peaked at around $50.7K in the first week of November before dropping to roughly $10.5K in early December, and then climbing back to about $36.6K in mid-December. Downloads followed a similar pattern, starting at 3.3K in late September, dipping to approximately 2.2K in October, and then spiking to nearly 4.8K during the last week of December. Weekly active users hovered between 29K and 34K, with a notable dip to 29.4K in late November.
Marvel Contest of Champions experienced a significant surge in revenue in the last two months of the quarter. Revenue spiked to about $43.5K in mid-November and $39.3K in mid-December. Downloads showed a steady increase, peaking at around 3K in the final week of December. Weekly active users also saw an upward trend, reaching approximately 14.8K by the end of the quarter.
Age of Origins:Tower Defense had a mixed quarter. Revenue remained relatively stable, with peaks around $28.8K in late September and $17.7K in mid-December. Downloads had a notable spike at 7K in early October but generally declined to around 2K in early December, before rising again to approximately 3.6K in the last week of December. Weekly active users saw a decline from 22K in late September to around 11.4K in early December, before recovering slightly to 15.2K by the end of the quarter.
8 Ball Pool™ maintained a strong presence with consistent performance metrics. Revenue fluctuated between $8.9K and $16.7K, peaking in mid-November. Downloads were stable, generally ranging from 17K to 33K, with a notable peak of 33.3K in the last week of December. Weekly active users consistently remained high, ranging from 686K to 801K throughout the quarter.
eFootball™ 2024 demonstrated moderate performance. Revenue peaked at around $15K in late October and maintained a steady range between $4.3K and $14.7K for the rest of the quarter. Downloads showed a consistent trend, with a high of 8.1K in late September and a low of approximately 4.5K in mid-November. Weekly active users fluctuated between 88K and 107K, peaking in the last week of December.
For more detailed insights and data, visit Sensor Tower.